Updated 2011-04-03 15:50:39 by RLE

TFW - I was toying around modernizing buttons with graphics and I found a clever use for the -gamma function. The code below creates a little button bar that when the mouse is over a button, the image is brightened and when depressed darkens, not unlike many applications. This can be easily combined with button help to create nice effects. The example below uses png images (and thus the requirement for Img) but it works with any image type. I did find one bug however, png images with partial transparency need to be clamped to binary transparency thus the need for the rewrite function. For gif images this isn't necessary.
 #----------------------------------------------------------------------------
 # Demo to show how gamma correction can be used to highlight button images
 #----------------------------------------------------------------------------
 namespace eval gammaButton {
 }
 package require Img
 console show
 #----------------------------------------------------------------------------
 # Select the appropriate image
 #----------------------------------------------------------------------------
 proc gammaButton::button {w} {
    set img [$w cget -image]
    if {$img ne ""} {
       rewrite $img ;# This seems to allow gamma to work for png images
       bind $w <Any-Enter> [list gammaButton::_buttonProcess enter %W]
       bind $w <Any-Leave> [list gammaButton::_buttonProcess leave %W]
       bind $w <ButtonPress-1> [list gammaButton::_buttonProcess down %W ]
       bind $w <ButtonRelease-1> [list gammaButton::_buttonProcess leave %W ]
    }
 }
 #----------------------------------------------------------------------------
 # Callback to handle the highlights, ignore sunken (depressed) buttons
 #----------------------------------------------------------------------------
 proc gammaButton::_buttonProcess {how w} {
    ##
    # brighten/darken image
    #
    set ok [expr {[$w cget -relief] != "sunken"}]
    switch -- $how {
       "enter" {
          if {$ok} {
             [$w cget -image] configure -gamma 2
          }
       }
       "leave" {
          if {$ok} {
             [$w cget -image] configure -gamma 1
          }
       }
       "down" {
          [$w cget -image] configure -gamma .5
       }
       default {}
    }
 }
 #----------------------------------------------------------------------------
 # Rewrite the transparency bits, needed to gamma correct
 # pngs with alpha channels (tk bug?). Not needed for gifs.
 #----------------------------------------------------------------------------
 proc gammaButton::rewrite {image} {
    set width  [image width  $image]
    set height [image height $image]
    for {set y 0} {$y < $height} {incr y} {
       set row [list]
       for {set x 0} {$x < $width} {incr x} {
          set trbit [$image transparency get $x $y]
          lappend trans $x $y $trbit
       }
    }
    foreach {x y t} $trans {
       $image transparency set $x $y $t
    }
 }
 #----------------------------------------------------------------------------
 # Sample images
 #----------------------------------------------------------------------------
 image create photo actions-player_start -data {
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    YABfm6OJXIn9ywAAAABJRU5ErkJggg==
 }

 image create photo actions-player_play -data {
    iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAB3RJTUUH1gIF
    ABAECAIgiAAAAAlwSFlzAAAewgAAHsIBbtB1PgAAAARnQU1BAACxjwv8YQUA
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    3LWY4f1ZkD9/EdIIAwCJUNZXWEEekwAAAABJRU5ErkJggg==
 }
 image create photo actions-player_stop -data {
    iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAB3RJTUUH1gIF
    AA4xivDbdAAAAAlwSFlzAAAewgAAHsIBbtB1PgAAAARnQU1BAACxjwv8YQUA
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 }
 image create photo actions-player_end -data {
    iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAABGdBTUEAAK/I
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 }

 #------------------------------------------------------------------------------
 # Demo code
 #------------------------------------------------------------------------------
  proc demo {args} {
    foreach {image} {
       actions-player_start
       actions-player_play
       actions-player_stop
       actions-player_end
    } {
       pack [button .$image -image $image -relief flat -command [list puts "pressed $image"]] -side left
       gammaButton::button .$image
    }
 }
 demo

WJG (04/03/06) Very nice, very fashionable. I'm certain to use this sometime. But, tell me, have you thought about making the gamma undulate during a rollover, so as to make it 'shimmer' or 'pulse'?